Three

Three is the smallest number we need to create a pattern, the perfect combination of brevity and rhythm. It’s a principle captured neatly in the Latin phrase omne trium perfectum: everything that comes in threes is perfect, or, every set of three is complete.

This project is examining three reflections of objects on a visual level and looks into the differences and details, that the techniques entail.

Photography: Ryohei Takanashi

R

R ist the physical space of the online record store dor11.com in Yokohama, Japan. The store was opened at the end of July 2016 and is selling imported records, used records, record players, cassette players, antique furniture and also serves as a cafe/bistro and venue for concerts and perfomances.

dor11.com

Sorry, I didn’t mean to break it

In 2018, first VR art space Synthesis Gallery held the show «Sorry, I didn’t mean to break it» by Lauren Moffatt curated by Saki Hibino and Giorgio Vitale, as part of Berlin Art Week and Retune Festival 2018. The exhibition featured a mix of paintings and a VR artwork (the two are strictly interwoven: parts of the paintings have been digitally scanned and transported into the Virtual Reality environment), raising provocative questions about materiality and preservation of objects and ideas in connection to the virtual. Lauren Moffat is an Australian artist working between video, performance and immersive technologies. Synthesis Gallery is an immersive blend of technology and art displayed under one roof, showcasing cutting-edge experiences by new wave artists and visionaries through virtual reality. We are a space to experience and experiment with the state between dream and reality. Pieces are displayed through different media. Tangible and traditional artforms intermingle with Oculus and Hive headsets. Submerge into the unchartered. Focus on the abstract. Reevaluate reality.

The Gun – Fuminori Nakamura

On a nighttime walk along a Tokyo riverbank, a young man named Nishikawa stumbles on a dead body, beside which lies a gun. From the moment Nishikawa decides to take the gun, the world around him blurs. Knowing he possesses the weapon brings an intoxicating sense of purpose to his dull university life. But soon Nishikawa’s personal entanglements become unexpectedly complicated: he finds himself romantically involved with two women while his biological father, whom he’s never met, lies dying in a hospital. Through it all, he can’t stop thinking about the gun—and the four bullets loaded in its chamber. As he spirals into obsession, his focus is consumed by one idea: that possessing the gun is no longer enough—he must fire it.

Collaboration with Fabian Krauss

Open Collab

This web-based platform was created to enable and encourage remote real-time collaboration between graphic communicators. It is intuitive and free to use. Participants create a typographic or image layer in response to a given subject. The prepared artworks are uploaded by each user, randomatically mixed with other content by the platform and displayed. The aim of the project is to encourage dialogue and experimentation. The resulting combinations permit participants to view their own work from a new perspective. Since its public launch in March 2020, multi-sessions aimed specifically at participants in lockdown due to the Covid-19 have taken place around the world. Participants include internationally renowned creatives and students from 150+ international universities, academies and schools.

Collaboration with Patrick Thomas and Max Wohlleber

The Great Infinity Pool

This is The Great Infinity Pool. Step in and relax. Ask for cardboard glasses. You can trust our guide. Enjoy the view! Relax! This is The Great Infinity Pool. Would you like a drink? Lean back and clear your head. That’s the reality. Put on a cardboard device. Enjoy the view. This is The Great Infinity Pool. It’s as easy as flying. No cardboard devices available? Take a look at the catalog! Calm down and dive in. Deep blue infinity. This is The Great Infinity Pool. Dive in. Turn your head to change your point of view. Trust our friendly guide. You are safe here. Finally.

Collaboration with Raffael Kormann

Trash Collage

Trash Collage explores the full range of graphics found on the street or in the post box, that in most cases end up in the trash unread. Looking closer on both content and visual language of the found materials, they are revealing a lot of interesting stories. Archiving these materials and examining is as much part of the project, as using the material as a source for new work.

Was Transparenz hat, ist riesig

In «Was Transparenz hat, ist riesig» the graphic designers Fabian Krauss and Jonathan Auch questioned the routines of their work. First, they conducted extensive dialogues about the personal design process, the function of spontaneous associations and methods with which one could leave well-trodden design paths. A number of sketches, pictures, illustrations and strategies were created in order to break new ground. Furthermore, a large number of questions arose, that reveal the fundamental problems of drafting and design process. To share their journey with others, they decided to combine and animate their extensive discussions and questions and summarize it all in a film. As a result, it was not just a hermetic or brooding navel gaze. Rather, the audience is invited to understand the process that has gone through, some of them recognize themselves, feel caught and find new perspectives for their own creative work. (this description is based on a german text by Uli Cluss, written in 2017)

Voice: Patrick Suhm

Translation: Niloufar Shabanpour